TCG Playability
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Millikin
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$0.21

Millikin

Dominaria Remastered uncommon

Artifact Creature — Construct

{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)

P/T: 0/1

"Another failure," grumbled the toymaker. She slammed the door with such gusto that she failed to notice the eyes watching her.

Strategy & Gameplay

Millikin is a deceptively versatile mana accelerant that rewards self-mill strategies while providing a unique resource conversion in the early game. This unassuming 0/1 artifact creature costs just two mana and generates colorless mana while simultaneously filling your graveyard, making it an excellent choice for decks built around mill synergies, flashback mechanics, or any strategy that benefits from cards in the graveyard. The ability to tap and mill a card to produce mana means you're effectively getting a mana dork that also advances your game plan, whether that's delving into a threat, triggering flashback spells, or feeding cards to graveyard-hungry effects. Millikin fits naturally into dedicated mill decks that want to pressure opponents while building valuable resources, but it's equally at home in self-mill strategies like Vengevine decks or other strategies using the graveyard as a second hand. The colorless mana production makes it a flexible addition to any color combination, and it's particularly valuable in commander decks that leverage graveyard themes, reanimation packages, or cards with multiple milling triggers. With format legality spanning Modern, Legacy, Vintage, Commander, and Oathbreaker, Millikin has proven itself as a legitimate role-player in constructed formats where self-mill creates value. Players seek this card because it solves the problem of mana acceleration while advancing their primary strategy, making every activation genuinely productive rather than tempo-negative, and at an efficient mana cost, it often represents one of the best early plays available to mill-focused decks.

Illustrated by Joe Slucher

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