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Lingering Souls
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Lingering Souls

Tarkir: Dragonstorm Commander uncommon

Sorcery

Create two 1/1 white Spirit creature tokens with flying. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The murdered inhabitants of Hollowhenge impart to the living the terror they felt in death.

Strategy & Gameplay

Lingering Souls is a cornerstone utility spell that has defined token strategies and tempo-based decks across multiple Magic formats since its original printing. This white sorcery creates two 1/1 spirit tokens with flying for just two mana, providing excellent board presence and evasive threats that are particularly valuable in the early game. What makes this card truly exceptional is its flashback mechanic, allowing you to cast it again from your graveyard for just one black mana, effectively giving you two instances of token generation from a single card. This versatility makes it perfect for decks that can support both white and black mana, particularly Orzhov (white-black) strategies that want to grind out value over multiple turns. The card fits seamlessly into token-focused archetypes, aristocrat strategies that benefit from creature tokens dying, and any tempo or midrange deck that values efficient creatures. In modern and legacy formats, Lingering Souls has seen extensive competitive play in BGx midrange shells, Orzhov tokens, and control decks looking for additional board presence. The flashback ability ensures the card maintains relevance throughout the game, preventing it from becoming a dead draw in the late game while also enabling discard synergies and graveyard strategies. With its combination of reasonable mana cost, immediate impact, and remarkable efficiency when cast twice, Lingering Souls remains a highly sought-after single that any serious player building in white-based or Orzhov strategies should acquire.

Illustrated by John Stanko

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