TCG Playability
Creature — Goblin Shaman
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
"I have looked on Moria, and it is very great, but it has become dark and dreadful." —Gimli
Guttersnipe is a versatile red creature that punishes opponents for one of Magic's most fundamental strategies: casting spells. As a two-mana 2/2 Goblin Shaman, it provides an efficient body while simultaneously serving as a damage engine that scales with your deck's spell density. Every instant or sorcery you cast triggers Guttersnipe's ability, dealing 2 damage to each opponent, making it an excellent finisher in spell-heavy strategies. This card shines in instant and sorcery-focused archetypes across multiple formats, particularly in spellslinger and Prowess-themed decks where you're already committed to casting numerous non-creature spells throughout the game. In constructed formats like Pioneer and Modern, Guttersnipe finds homes in UR or RG spell-based strategies that leverage cards like Unholy Heat and various cantrips. The creature's damage output compounds quickly in longer games, turning modest spell sequences into significant clock pressure. With a modest mana investment and a reasonable power-to-toughness ratio, Guttersnipe doesn't require extensive setup and immediately begins contributing to your game plan upon resolution. Players seeking affordable, consistent damage output that rewards their existing spell-casting strategy will appreciate Guttersnipe's straightforward yet effective design. Its extensive format legality, spanning from Pauper to Commander, ensures you can incorporate this Goblin into numerous deck strategies. Whether you're building a competitive Pioneer deck or a casual Commander spell-focused strategy, Guttersnipe offers reliable value and cumulative damage that can close out games efficiently.
Illustrated by Simon Dominic