TCG Playability
Artifact
You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
Conduit of Worlds is a powerful artifact from ONE that opens up entirely new strategic avenues for players looking to leverage their graveyard as a secondary resource engine. This four-mana artifact creates immediate value by allowing you to play lands directly from your graveyard, which synergizes beautifully with self-mill strategies, discard outlets, and any deck that naturally fills the graveyard. The activated ability transforms the card into a genuine card advantage engine by letting you cast nonland permanent cards from your graveyard once per turn, though with the restriction that you can't cast additional spells if you use this ability. This trade-off encourages thoughtful sequencing and rewards players who build around efficient, impactful permanents rather than spell-heavy strategies. Conduit of Worlds finds homes in numerous archetypes across multiple formats. In Commander, it excels in graveyard-focused decks like Golgari and Sultai strategies that feature commanders such as The Mimeoplasm or Karador, Ghost Chieftain, where filling the graveyard is part of the game plan. In Pioneer and Modern, it supports Boros Murktide and Izzet Murktide decks while also enabling graveyard-based combo shells. The card's flexibility makes it valuable in Timeless and Historic digital formats where graveyard strategies are well-established. Collectors and competitive players alike will appreciate that Conduit of Worlds is legal across casual and competitive formats, making it a versatile addition to multiple deck lists. Whether you're building a dedicated graveyard strategy or simply want to add resilience to your gameplan through resource recursion, this artifact delivers both immediate utility and long-term value.
Illustrated by Jokubas Uogintas