TCG Playability
Enchantment
When this enchantment enters, create a 1/1 white Spirit creature token with flying. Morbid — At the beginning of your end step, if a creature died this turn, populate. (Create a token that's a copy of a creature token you control.)
Muster the Departed from Modern Horizons 3 is a versatile white enchantment that offers immediate board presence while rewarding players for engaging in combat or running creature sacrifice synergies. At just two mana, this card provides exceptional value by generating a 1/1 flying Spirit token upon entering the battlefield, giving you an evasive threat that can pressure opponents or block flying creatures. The real power emerges from its morbid clause, which triggers at the beginning of your end step whenever a creature died that turn, allowing you to populate and create a copy of any creature token you already control. This creates a potent engine in decks built around token generation and sacrifice outlets, as each death—whether from combat, sacrifice effects, or removal—enables exponential token growth. The card synergizes beautifully with aristocrat strategies that deliberately sacrifice creatures for value, Living Death effects, and any deck generating tokens through other means. In limited formats like Historic and Modern, Muster the Departed fits seamlessly into white weenie strategies, token-focused midrange shells, and even some control variants looking for incremental advantage. The card is particularly strong in Commander and Oathbreaker formats where the long game allows the populate ability to shine across multiple turns, potentially creating overwhelming board states. Whether you're building a dedicated token strategy or simply want a reliable way to convert creature deaths into board development, Muster the Departed delivers both immediate impact and sustained value generation that rewards interactive, synergistic play patterns.
Illustrated by Andrew Mar