TCG Playability
Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Counter target spell unless its controller pays {2}.
This efficient blue instant offers exceptional versatility as either a tempo play or a card advantage engine depending on your deck construction and game state. At just one blue mana and one generic, Make Disappear functions as a straightforward counterspell with a modest tax of two mana for your opponent to pay, making it an excellent way to protect your game plan while keeping up on mana efficiency compared to traditional counters. However, the card's true power lies in its casualty mechanic, which allows you to sacrifice a creature with power one or greater as you cast it to copy the spell with a new target option. This transforms Make Disappear from a simple one-for-one answer into a potential two-for-one value engine, particularly in deck strategies built around small creature tokens or sacrifice synergies. The mechanic rewards players who are already running expendable creatures, making it especially powerful in token-heavy strategies, Grixis control shells with token generators, or any deck containing creatures with death-trigger abilities or sacrifice outlets. From a format perspective, Make Disappear's exceptional legality across Historic, Pioneer, Modern, Legacy, and Commander formats ensures it has applications for various player preferences and competitive environments. The card appeals to players seeking efficient, flexible counterspell options that generate additional value rather than sitting as dead weight in grindy matchups. Its low mana cost means it can be cast while leaving mana open for other interaction, and the casualty option provides a powerful late-game mode when you have excess creatures on the battlefield, making it a compelling include in any blue deck looking for intelligent, modular interaction.
Illustrated by Inka Schulz