TCG Playability
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.) Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) This creature gets +1/+0 as long as any player controls a black permanent.
A light to pierce the shadows.
Knight of Grace is a versatile two-mana white creature that brings efficient offensive pressure alongside meaningful defensive capabilities. This Human Knight combines first strike with color-specific hexproof from black, making it a particularly strong choice in matchups where black is prevalent in your metagame. The first strike ability ensures your Knight can trade favorably with larger creatures or deal unblocked damage before opponents can respond, while the hexproof from black protection prevents opponents from using removal spells like Fatal Push or Thoughtseize to dispatch it easily. The conditional power boost that grants the creature plus-one-plus-zero whenever any player controls a black permanent is a subtle but significant advantage in competitive environments where black decks are popular, effectively transforming it into a 3/2 first strike creature in those matchups. This card fits seamlessly into aggressive white strategies, tempo-based decks, and white-based control shells that benefit from efficient early threats. Its combination of evasion and protection makes it ideal for Limited formats while maintaining relevance in Constructed play across Standard, Pioneer, Modern, and Commander formats. Players seeking a cost-efficient creature with built-in resilience against black-heavy metagames will find Knight of Grace fills an important role in their deck construction, offering both offensive presence and defensive utility that justifies its reasonable mana investment and helps control the early game while setting up future plays.
Illustrated by Sidharth Chaturvedi