TCG Playability
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Keep Out
Available Variants
Base In Stock
$0.15
Foil In Stock
$0.27

Keep Out

Lorwyn Eclipsed common

Instant

Choose one — • Keep Out deals 4 damage to target tapped creature. • Destroy target enchantment.

"We don't want your kind round here."

Strategy & Gameplay

Keep Out is a versatile white instant from the Eclogue set that offers players practical answers to two of the most common problems in Magic gameplay: threatening creatures and problematic enchantments. As a modal spell with two distinct modes, this card exemplifies efficient design by allowing players to choose the solution that best addresses their current game state. The first mode deals four damage to a tapped creature, making it an excellent tool for finishing off weakened threats or punishing opponents who tap their creatures for mana or activated abilities. This damage output is substantial enough to remove many mid-range creatures outright, while the restriction to tapped creatures encourages tactical positioning around your opponent's untap step. The second mode provides creature-based strategies with crucial enchantment removal, a utility that white mages have traditionally valued highly. At just two mana, Keep Out delivers exceptional value for such flexible utility, making it an attractive inclusion in numerous deck archetypes. The card's legality across virtually every Magic format demonstrates its balanced power level and broad applicability. In Standard and Pioneer, Keep Out serves as a reliable tempo tool in white-based control or tempo decks that want instant-speed interaction. Commander players appreciate the flexibility for dealing with problematic auras or tapped threats in multiplayer games. The card also fits naturally into Pauper decks where efficient white interaction is at a premium, and it has sufficient utility for Legacy and Modern formats where targeted answers remain relevant. Whether you're building a competitive Standard deck, brewing an innovative Pioneer list, or simply want reliable interaction for your Commander 99, Keep Out provides the kind of versatile, efficient utility that keeps your deck's answer package flexible and responsive to whatever your opponents throw at you.

Illustrated by Ron Spencer

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