TCG Playability
Instant
Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step.
"Double time."
This efficient red instant offers exceptional versatility for aggressive strategies across multiple formats, combining a classic combat trick with card advantage potential. At just two mana, Haste Magic delivers immediate tempo by pumping a creature with +3/+1 and granting haste, allowing you to attack immediately or apply pressure when your opponent least expects it. The secondary effect of exiling the top card of your library and allowing you to play it until your next end step transforms this from a simple pump spell into a genuine card advantage engine, making it particularly valuable in tempo and midrange strategies where maintaining card flow is critical to closing out games. The card fits naturally into aggressive red decks across formats, particularly in pioneer and modern where efficient creatures and combat tricks form the backbone of the metagame. Haste Magic synergizes beautifully with deck archetypes built around creature-based strategies, burn sequences, and decks utilizing cards that care about cards being cast or entering the graveyard. The card advantage component makes it exceptional in longer games where pure aggro strategies might run out of resources, while the immediate tempo impact keeps it relevant in racing scenarios. Whether you're looking to finish an opponent with a surprise attack step or ensure you maintain momentum through the mid-game, this instant provides the kind of flexible, efficient utility that defines strong limited formats and constructed play. For collectors and competitive players alike, Haste Magic represents excellent utility for red-based strategies across nearly every Magic format.
Illustrated by David Astruga