TCG Playability
Creature — Demon
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another nontoken creature dies, you may draw a card.
"He is judge, jury, and executioner because he killed them all." —Bishop Cawle of Elgaud
Harvester of Souls stands as a powerful midrange threat that rewards players for building around sacrifice and creature death synergies. This six-mana demon creature offers excellent value in the right deck archetype, presenting a 5/5 body with deathtouch that immediately begins generating card advantage the moment other creatures hit your graveyard. The deathtouch ability ensures your demon can trade favorably with nearly any creature on the battlefield, while the triggered ability transforms every creature loss into potential card draw, turning what might otherwise be a tempo loss into a resource gain. This card excels in aristocrat decks, sacrifice-focused strategies, and grindy black decks that naturally generate creature deaths through self-mill, token sacrifice, or combat trades. In Commander, where death triggers are abundant and games extend longer, Harvester of Souls becomes a consistent engine that fills your hand while your opponents must navigate a difficult combat situation. The card sees play in Modern and Legacy in various black-focused strategies, particularly in shells that feature Yawgmoth, Undercity Pharaoh, or similar sacrifice outlets that enable consistent creature death triggers. Even without dedicated synergies, the combination of relevant keywords and repeatable card draw on a reasonable body makes this a solid inclusion in any black deck seeking incremental advantages. Players seeking to build creature-centric black strategies or looking to maximize death triggers should strongly consider Harvester of Souls as a centerpiece for their deck's engine.
Illustrated by Slawomir Maniak