TCG Playability
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Foray of Orcs
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$0.29

Foray of Orcs

The Lord of the Rings: Tales of Middle-earth uncommon

Sorcery

Amass Orcs 2. When you do, Foray of Orcs deals X damage to target creature an opponent controls, where X is the amassed Army's power. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Strategy & Gameplay

Foray of Orcs is a dynamic red sorcery from the Lord of the Rings set that perfectly exemplifies the power of the amass mechanic in Magic: The Gathering. This card costs three generic and one red mana, making it an efficient mid-game play that scales effectively as your game progresses. The core mechanic creates an Army token if you don't already control one, then places two +1/+1 counters on it while also giving it the Orc creature type, instantly creating a threat that doubles as a damage source. What makes this card particularly compelling is its flexibility and synergy potential: the damage output scales directly with your Army's growing power, meaning early amass investments pay dividends multiple times over throughout the game. Players seeking to include Foray of Orcs in their deck construction should consider Orc-focused strategies or broader amass-themed archetypes that benefit from the token generation and counter accumulation. The card finds homes in aggressive red decks that want early removal paired with threat development, as well as in midrange and control shells that use amass as a defensive tool to build blockers while maintaining tempo advantage. With legality across Historic, Timeless, Modern, Legacy, Vintage, Commander, Brawl, and other formats, Foray of Orcs appeals to players across the format spectrum. Whether you're building a dedicated Orc Commander deck or simply need efficient removal that advances your board state simultaneously, this card offers genuine value by combining creature development with direct damage in a single package that only gets more powerful the longer the game extends.

Illustrated by Yuriy Chemezov

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