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Fleeting Effigy
Available Variants
Base In Stock
$0.15

Fleeting Effigy

Tarkir: Dragonstorm uncommon

Creature — Elemental

Haste At the beginning of your end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.) {2}{R}: This creature gets +2/+0 until end of turn.

P/T: 2/2

The brushfires of Cori Mountain take on a life all their own.

Strategy & Gameplay

Fleeting Effigy is an exceptional one-mana red creature that brings both tempo efficiency and strategic flexibility to aggressive red strategies across multiple formats. As a 2/2 with haste for just a single red mana, this Elemental provides immediate board presence and damage output on the turn it enters play, making it an ideal early-game threat that pressures opponents before they can stabilize their defenses. The built-in haste mechanic ensures you're maximizing your mana investment immediately, attacking as soon as it resolves rather than waiting a full turn cycle. What truly distinguishes Fleeting Effigy from other efficient red creatures is its unique return-to-hand ability, which triggers automatically at the end of your turn, creating a repeatable resource that synergizes beautifully with cards that benefit from creature re-entry, flash mechanics, or bounce effects. The additional pump ability, costing just two red mana to grant +2/0 until end of turn, transforms this creature into a surprise combat trick that can turn unfavorable trades into favorable ones or deliver unexpected damage through a seemingly tapped-out board. This card excels in fast red aggro decks, prowess-focused strategies, and any archetype that values efficient creatures with built-in evasion or tempo generation. Its extensive format legality, spanning Standard through Legacy and Commander, makes it a versatile inclusion for players at every competitive level seeking a cost-effective way to maintain pressure while preserving resources for future turns.

Illustrated by Darren Tan

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