TCG Playability
Artifact Creature — Robot
Skulk (This creature can't be blocked by creatures with greater power.) Whenever this creature attacks and isn't blocked, it gets +X/+0 until end of turn, where X is the number of attacking artifact creatures.
Cybermat is a compact yet strategically interesting artifact creature that rewards aggressive artifact-focused strategies with sneaky evasion and scaling damage potential. As a two-mana 2/1 with skulk, this card fills a crucial role in creature-light artifact decks by providing an early evasive threat that naturally avoids larger blockers, making it particularly valuable in limited formats and constructing efficient aggressive shells. The creature's triggered ability creates a powerful incentive to build around artifact synergies, as each additional attacking artifact creature grants Cybermat an additional point of power when it connects unblocked, potentially transforming a modest early threat into a significant clock very quickly. This scaling mechanic makes Cybermat especially attractive in artifact-heavy archetypes that can leverage token generators, artifact lands, or creature synergies that double as artifacts, turning a modest investment into threatening damage output by the mid-game. In constructed formats where Cybermat is legal, including Legacy, Vintage, Commander, and Oathbreaker, the card fits naturally into artifact-centric strategies that already run numerous artifact creatures or produce artifact tokens as byproducts of their game plan. The combination of skulk and conditional power boost makes it a solid efficiency play in aggressive artifact decks that would otherwise struggle with chump blockers, and the card demands respect from opponents forced to manage both evasive pressure and the threat of sudden damage spikes. Casual and competitive players alike appreciate Cybermat's clean mechanical design and its ability to punch above its weight in the right shell without requiring extensive setup or protection.
Illustrated by Anton Solovianchyk