TCG Playability
Legendary Artifact Creature — Dalek
Whenever Cult of Skaro attacks, choose one at random — • Thay — Put a +1/+1 counter on each artifact creature you control. • Caan — Draw two cards. • Sec — Create a 3/3 black Dalek artifact creature token with menace. • Jast — Each opponent loses 4 life.
This four-mana legendary artifact creature from the WHO set brings dynamic, unpredictable gameplay to any blue-red-black deck looking to leverage artifact synergies or aggressive tempo strategies. With a baseline 4/4 body, Cult of Skaro serves as a reasonable threat from the moment it enters play, but its true power emerges through its triggered ability that activates whenever it attacks. Each combat phase presents four distinct possible outcomes chosen at random, creating exciting variance that keeps both players engaged: you might pump your artifact creatures with Thay's +1/+1 counters for explosive growth, generate card advantage through Caan's draw effect, produce threatening tokens via Sec's 3/3 Dalek generator, or apply direct pressure with Jast's four-point life drain. This flexibility makes Cult of Skaro exceptionally valuable in artifact-focused Commander decks, particularly those built around Daleks or general artifact strategies that can capitalize on any of these effects. In constructed formats like Legacy and Vintage, the card fits into tempo and control shells where its utility options provide flexible answers to different game states. The randomness element actually works in your favor in multiplayer Commander formats, as opponents cannot easily predict your next turn's value. Players gravitate toward this card because it offers genuine card advantage potential, board presence, and aggressive pressure all on a single package, while the random selection mechanic ensures each game plays differently and maintains table engagement throughout.
Illustrated by Alexander Mokhov