TCG Playability
Sorcery
Kicker {G} (You may pay an additional {G} as you cast this spell.) If this spell was kicked, put a +1/+1 counter on a creature you control. All creatures get -2/-2 until end of turn.
The Phyrexians were as surprised as anyone to discover they still needed to breathe.
Choking Miasma is a versatile black sorcery from Dominaria United that offers exceptional flexibility for players seeking efficient board sweepers with scalable utility. This one-mana-two-black spell presents a compelling package in multiple formats, functioning as both a focused removal spell and a potential tempo engine depending on how you cast it. The card's baseline effect deals two damage to all creatures, which efficiently clears early-game threats and weakens larger threats for follow-up removal or combat math. However, the real power emerges when you utilize its kicker mechanic by paying an additional green mana, transforming the spell into a creature-pumping engine while still clearing opposing boards. This flexibility makes Choking Miasma particularly attractive in midrange and control decks that splash green, as well as in limited formats where the card provides scaling impact throughout different game stages. Players gravitate toward this card in Pioneer and Modern formats where efficient board wipes remain at a premium, and its inclusion in decks running creatures that benefit from +1/+1 counters adds significant value. In Commander and Brawl, Choking Miasma shines as a way to protect your board while clearing threats, especially in Golgari or Sultai shells where having both black and green mana is natural. The card's efficiency and adaptability make it an excellent inclusion for anyone building creature-focused strategies that occasionally need board parity, offering the rare combination of mass removal with offensive upside that rewards thoughtful deckbuilding.
Illustrated by Inka Schulz