TCG Playability
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Cage of Hands
Available Variants
Base In Stock
$0.21

Cage of Hands

Foundations Jumpstart common

Enchantment — Aura

Enchant creature Enchanted creature can't attack or block. {1}{W}: Return this Aura to its owner's hand.

Strategy & Gameplay

Cage of Hands is a flexible defensive enchantment that offers both immediate board control and tactical versatility through its repeatable bounce ability. At just three mana total, this white aura efficiently shuts down an attacking threat by preventing the enchanted creature from attacking or blocking, essentially removing it from combat considerations entirely while keeping it on the battlefield. What sets this card apart from other creature-locking effects is the activated ability that allows you to return Cage of Hands to your hand for just one generic and one white mana, giving you exceptional flexibility in how you deploy your resources. This bounce mechanism means you can reuse the aura against different threats throughout the game, move it between multiple creatures as the game state evolves, or hold it in hand as a flexible answer when you need it most. The card fits naturally into white's traditional control and tempo strategies, where it pairs well with other utility enchantments and defensive spells to gradually establish board superiority. Players utilizing creature-heavy strategies like mono-white aggro, enchantment-focused decks, or control shells will appreciate having this repeatable answer in their arsenal. Its legality across nearly every constructed format from Modern through Legacy and Vintage, combined with its availability in Pauper, makes it accessible to players at virtually any competitive level or budget. Whether you're building a budget-conscious control deck or looking for a flexible sideboard option against aggressive strategies, Cage of Hands provides reliable creature disruption that doesn't require committing resources permanently.

Illustrated by Mark Tedin

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